Eugénie von Tunzelmann

VFX artist and engineer

About me

My name is Eugénie von Tunzelmann and I’m a London-based VFX artist and engineer. I have a passionate interest in technical problem solving, immersive, location-based projects and theme park rides.

After my degree in engineering & computing science, I worked in VFX for feature films for more than 12 years, as both an R&D developer and a creative shot artist. Much as I loved film (and still do!), I found myself itching to get back to the physical world of engineering, and I moved into VFX for immersive experiences and theme park rides 10 years ago.

Since then, I’ve worked on projects at both ends of the budget scale, from Epic Universe (Universal Creative) and Disneyland Paris (Walt Disney Imagineering) through to independent escape rooms and local museums.

Selected past work


The Secret Laboratory

The Room Labs

VFX creation and integration

CASE STUDY

Universal Epic Universe

Universal Creative

VFX supervision; Assistant Director, Visual Media

The Golden Phoenix

The Room Labs

VFX creation

Avengers Assemble: Flight Force

Walt Disney Imagineering

VFX supervision and integration

Lionsgate Entertainment World

Thinkwell Group

VFX technical supervision

Jurassic World Adventure

Universal Creative

VFX supervision

Velocicoaster

Universal Creative

VFX supervision

Pearl Quest

Wanda

VFX supervision and integration

Interstellar

2014

CG supervision

Man of Steel

2013

FX supervision

Hellboy II: The Golden Army

2008

FX artist

Batman Begins

2005

FX artist

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