
Eugénie von Tunzelmann
VFX artist and engineer
About me
My name is Eugénie von Tunzelmann and I’m a London-based VFX artist and engineer. I have a passionate interest in technical problem solving, immersive, location-based projects and theme park rides.
After my degree in engineering & computing science, I worked in VFX for feature films for more than 12 years, as both an R&D developer and a creative shot artist. Much as I loved film (and still do!), I found myself itching to get back to the physical world of engineering, and I moved into VFX for immersive experiences and theme park rides 10 years ago.
Since then, I’ve worked on projects at both ends of the budget scale, from Epic Universe (Universal Creative) and Disneyland Paris (Walt Disney Imagineering) through to independent escape rooms and local museums.
Selected past work
Universal Epic Universe
Universal Creative
VFX supervision; Assistant Director, Visual Media
The Golden Phoenix
The Room Labs
VFX creation
Avengers Assemble: Flight Force
Walt Disney Imagineering
VFX supervision and integration
Lionsgate Entertainment World
Thinkwell Group
VFX technical supervision
Jurassic World Adventure
Universal Creative
VFX supervision
Velocicoaster
Universal Creative
VFX supervision
Pearl Quest
Wanda
VFX supervision and integration
Interstellar
2014
CG supervision
Man of Steel
2013
FX supervision
Hellboy II: The Golden Army
2008
FX artist
Batman Begins
2005
FX artist
